Day 5
Active project: Experimental Rocket Project
Next mission: Experimental Test Launch #3
Selected vehicle: Thunder Road 3
Assigned crew: David Kerman![]() |
| The other David quit when he realized this wasn't the sign-up for the raffle. |
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| Was told nothing. |
The countdown is set to T-minus 5 seconds as soon as the tranquilizers wear off but before David realizes where he is.
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| Five... Four... Three... Two... One. |
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| This is clearly not the cab back to the hotel. |
This time around the boosters are immediately decoupled once exhausted.
Although for some reason the rocket begins to drift pretty bad afterwards (the green circle on the navigation ball is the direction of movement; it should be closer to the direction the ship points on the gold cross-hairs) It may be an issue with available thrust versus weight, or simply poor stage timing.
Fortunately David is able to compensate the lost altitude once the second stage is decoupled. At this point there's plenty of thrust and fuel left to get out of the atmosphere.
Catapulting the Thunder Road way up to 70 kilometers, it will be best for David to wait until reaching apoapsis before applying further thrust. Trust me, I mostly know what I'm doing.
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| Space ain't the kind of place to raise a kid. |
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| In fact it's cold as hell. |
This orbital course leaves the Thunder Road at about one quarter fuel remaining. Turns out this is far better than last mission.
With a stable orbit achieved, there's time to perform the second canister test, this time under the full effects of a vacuum and weightlessness.
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| Doesn't receive any AM/FM, can sometimes hear KSC's playlist in the background. |
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| Maybe tape a penny onto the pod, it might give us free transmissions. |
A setback is discovered partway through a second EVA report transmission: not enough electrical power to transmit. The pod only carries so much charge at a time and is only recharged by the rocket engine.
We test the Thunder Road 3's ability to reach the natural satellite's orbit by accelerating using all but the last few units of fuel. This will push its apoapsis as far as possible but leave the lowest point just a few kilometers above the atmosphere.
I'm surprised to say we have a success. The Thunder Road is now on an extreme elliptical orbit that reaches as far as the moon. What kind of mission can be accomplished next with this kind of range? That I will answer later, as we have about a day before David reaches this ~11 million kilometer distance and then the same amount of time as he slowly fall back to low Kerbin orbit. Sit tight, David.


















That's neat! I didn't know there was a process for hiring applicants. Did you make and set up the courage/stupidity stats? or did the game do that itself?
ReplyDeleteThe applicants are all generated randomly, I assure you. All I did was edit their given names within the KSP persistent save file. Editing their personality stats apparently creates quirky results.
ReplyDelete